-
- Certains services ne sont pas accessibles avec un téléphone
- Ouvrir une session
- Mon compte
- Service à la clientèle
-
Produits
-
Précommandes
Précommandes
- Précommandes en vedette
- Toutes les Précommandes
- 2024 - Week 48 (Nov. 25)
- 2024 - Week 47 (Nov. 18)
- 2024 - Week 46 (Nov. 11)
- 2024 - Week 45 (Nov. 4)
- 2024 - Week 44 (Oct. 28)
- 2024 - Week 43 (Oct. 21)
- 2024 - Week 42 (Oct. 14)
- 2024 - Week 41 (Oct. 7)
- 2024 - Week 40 (Sept. 30)
- 2024 - Week 39 (Sept. 23)
- 2024 - Week 38 (Sept. 16)
- 2024 - Week 37 (Sept. 9)
- 2024 - Week 36 (Sept. 2)
- 2024 - Week 35 (Aug. 26)
- 2024 - Week 34 (Aug. 19)
- 2024 - Week 33 (Aug. 12)
- 2024 - Week 32 (Aug. 5)
- 2024 - Week 31 (July 29)
- 2024 - Week 30 (July 22)
- 2024 - Week 29 (July 15)
- 2024 - Week 28 (July 8)
- 2024 - Week 27 (July 1)
- 2024 - Week 26 (June 24)
- 2024 - Week 25 (June 17)
- 2024 - Week 24 (June 10)
- 2024 - Week 23 (June 3)
- 2024 - Week 22 (May 27)
- 2024 - Week 21 (May 20)
- 2024 - Week 20 (May 13)
- 2024 - Week 19 (May 6)
- 2024 - Week 18 (Apr. 29)
- 2024 - Week 17 (Apr. 22)
- 2024 - Week 16 (Apr. 15)
- 2024 - Week 15 (Apr. 8)
- 2024 - Week 14 (Apr. 1)
- 2024 - Week 13 (Mar. 25)
- 2024 - Week 12 (Mar. 18)
- 2024 - Week 11 (Mar. 11)
- 2024 - Week 10 (Mar. 4)
- 2024 - Week 9 (Feb. 26)
- 2024 - Week 8 (Feb. 19)
- 2024 - Week 7 (Feb. 12)
- 2024 - Week 6 (Feb. 5)
- 2024 - January
- 2023 - Précommandes
- 2022 - Précommandes
- Voir plus de catégories ...
- Nouveautés
- Fantasy Flight
- Board Games
- Miniature Board Games
- Tabletop Miniatures
- Collectible Card Games
- Books
- Puzzles
- Roleplaying Games
- Accessories
- Clearance
- Displays
- Decor
- Toys
- Plushies
- All
-
Précommandes
-
Accessories
- Maison Édition
- Nouveautés
- Précommandes
- Spéciaux Magic
- Clearance
- Demande Application
- Lion Rampant Imports>
- Publishers - Lion Rampant Imports>
- Amigo - Canadian Exclusive>
- All>
- Don't L.L.A.M.A Dice (No Amazon Sales)
Don't L.L.A.M.A Dice (No Amazon Sales)
Code de produit : AMI22422
With the right roll of the dice in LAMA Dice, you can rid yourself of number cards — but you'll need to quit at the right time before you possibly bomb out and collect a lot of minus points. You can possibly ditch these points later, but you'll need the perfect number roll or triple llama luck.
In more detail, the game lasts a number of rounds, and at the start of each round you lay out the seven "black-backed" cards that show a llama and the numbers 1-6 in a "llama row". You're dealt six cards from the deck — which consists of llama cards and cards numbered 1-6 — and you lay those cards in front of you. On a turn, you roll the three dice or quit the round; if you roll the dice, then:
- If one or more of the dice match the cards in front of you, you can discard one card for each matching die.
- If you roll three llamas, you can discard one point token that you've collected.
- If none of the dice match cards in your row, then you must take one of the llama row cards that does match and add it to your display.
- If none of the dice match either cards in your row or cards in the llama row, then you must take all remaining cards in the llama row, ending the round.
If you quit the round, you turn your remaining cards face down and skip any subsequent turns. The round ends when the llama row is empty, when someone discards their final card, or when all players have quit. (When all but one player have quit, the final player can keep taking turns as long as they like, but if none of the dice match cards in their row, then they automatically bust and take all cards in the llama row.) You then look at the cards remaining in front of you and collect points: 10 points if you have one or more llama cards, and points equal to the card value, with each number card counting only once. If you discarded all of your cards, you can discard a previously collected point token. (Tokens are worth either 1 or 10 points, and you can always swap ten 1s for a 10 token.)
You play multiple rounds until one player has collected 40 or more points, at which time the player with the fewest points wins.
- Auteur : Reiner Knizia
- Artiste : Rey Sommerkamp, Barbara Spelger
- Nombre de joueurs : 2 - 6
- Durée : 15 - 30
- Âge recommandé : 8+
- Langue : EN