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- Scape 2nd Edition
Scape 2nd Edition
Product Code: HITGDM2001
SCAPE is a game based on an escape attempt by British and Commonwealth prisoners of war from Stalag Luft III (a German POW camp) during World War II. Can the British and commonwealth prisoners escape? Only one of them? None?
During the game, players have to play cards in order to make the tunnel or play the action on the card in order to know who's who. In turn order, the active player has to play a card (if possible) and pass the turn until all the cards of the game are played. There are two ways to play cards:
1) FACE DOWN: Place a tunnel card in the center of the table to complete the word "SCAPE". If another card with same letter has already been played this way, you have to play it on top.
2) FACE UP: Play the action indicated on the card, then discard it, showing the letter and identity of the card.
Finish your turn by drawing until you have four cards (if able), then the player on your right becomes active.
When all the cards have been played, the first card of each tunnel pile is revealed. If the SCAPE word is not complete, the “SS” player wins the game. If there is any card with the "SS" identity revealed in any heap, the "SS" player wins; otherwise, the team (RAF/USAF) with most heaps with its affiliation wins the game
During the game, players have to play cards in order to make the tunnel or play the action on the card in order to know who's who. In turn order, the active player has to play a card (if possible) and pass the turn until all the cards of the game are played. There are two ways to play cards:
1) FACE DOWN: Place a tunnel card in the center of the table to complete the word "SCAPE". If another card with same letter has already been played this way, you have to play it on top.
2) FACE UP: Play the action indicated on the card, then discard it, showing the letter and identity of the card.
Finish your turn by drawing until you have four cards (if able), then the player on your right becomes active.
When all the cards have been played, the first card of each tunnel pile is revealed. If the SCAPE word is not complete, the “SS” player wins the game. If there is any card with the "SS" identity revealed in any heap, the "SS" player wins; otherwise, the team (RAF/USAF) with most heaps with its affiliation wins the game
- Designer : Francisco Gallego Arredondo
- Artist : Siscu Bellido
- Number of players : 3 - 8
- Playing time : <15
- Recommended ages : 8+
- Language : EN