Connect here
-
- Some services are not accessible on smartphone
- Open a session
- My Account
- Customer Service
-
Products
-
Pre-orders
Pre-orders
- Featured Pre-orders
- All Pre-orders
- 2024 - Week 47 (Nov. 18)
- 2024 - Week 46 (Nov. 11)
- 2024 - Week 45 (Nov. 4)
- 2024 - Week 44 (Oct. 28)
- 2024 - Week 43 (Oct. 21)
- 2024 - Week 42 (Oct. 14)
- 2024 - Week 41 (Oct. 7)
- 2024 - Week 40 (Sept. 30)
- 2024 - Week 39 (Sept. 23)
- 2024 - Week 38 (Sept. 16)
- 2024 - Week 37 (Sept. 9)
- 2024 - Week 36 (Sept. 2)
- 2024 - Week 35 (Aug. 26)
- 2024 - Week 34 (Aug. 19)
- 2024 - Week 33 (Aug. 12)
- 2024 - Week 32 (Aug. 5)
- 2024 - Week 31 (July 29)
- 2024 - Week 30 (July 22)
- 2024 - Week 29 (July 15)
- 2024 - Week 28 (July 8)
- 2024 - Week 27 (July 1)
- 2024 - Week 26 (June 24)
- 2024 - Week 25 (June 17)
- 2024 - Week 24 (June 10)
- 2024 - Week 23 (June 3)
- 2024 - Week 22 (May 27)
- 2024 - Week 21 (May 20)
- 2024 - Week 20 (May 13)
- 2024 - Week 19 (May 6)
- 2024 - Week 18 (Apr. 29)
- 2024 - Week 17 (Apr. 22)
- 2024 - Week 16 (Apr. 15)
- 2024 - Week 15 (Apr. 8)
- 2024 - Week 14 (Apr. 1)
- 2024 - Week 13 (Mar. 25)
- 2024 - Week 12 (Mar. 18)
- 2024 - Week 11 (Mar. 11)
- 2024 - Week 10 (Mar. 4)
- 2024 - Week 9 (Feb. 26)
- 2024 - Week 8 (Feb. 19)
- 2024 - Week 7 (Feb. 12)
- 2024 - Week 6 (Feb. 5)
- 2024 - January
- 2023 - Preorders
- 2022 - Preorders
- New Releases
- Fantasy Flight
- Board Games
- Miniature Board Games
- Tabletop Miniatures
- Collectible Card Games
- Books
- Puzzles
- Roleplaying Games
- Accessories
- Clearance
- Displays
- Decor
- Toys
- Plushies
- All
-
Pre-orders
-
Accessories
- Publishers
- New Releases
- Pre-orders
- Magic Deals
- Clearance
- Contact Us
- FAQ
- Application Request
- Lion Rampant Imports>
- Products>
- Board Games>
- All Board Games>
- Vinyl: Jukebox
Vinyl: Jukebox
Product Code: HITTSS135
Bring your bag of quarters because the party is about to begin! Jukebox is a fast-playing 2-player game that is easy to learn and plays in around 20 minutes.
In Vinyl: Jukebox, your goal is to create the best playlist by organizing your 45s in not-so-easy ways. All the while, racing to earn public scoring conditions and completing private goals for maximum points.
Jukeboxes play records called 45s and they come in five genres, three decades, and have great songs on side A and B. To collect these 45s, players must draw a variety of coins from their bag until certain record-earning conditions are met- but no fast, bebopper! Draw too few coins and you might not earn any record. Draw too many coins and you might end up helping your opponent!
As 45s are acquired, they need to be arranged in a 3x3 grid inside your jukebox. When a row or column is completed, their arrangement will affect which public scoring bonuses you can earn and determine if you have completed your private goals. As you fill your jukebox with records, you’ll be pulled back and forth between the competing needs of the various scoring objectives. Which ones do you go for? Did your strategy work? Will you end up on top? We’ll find out when a player acquires their ninth 45s and the end game is triggered. Count up your points the person with the most wins!
In Vinyl: Jukebox, your goal is to create the best playlist by organizing your 45s in not-so-easy ways. All the while, racing to earn public scoring conditions and completing private goals for maximum points.
Jukeboxes play records called 45s and they come in five genres, three decades, and have great songs on side A and B. To collect these 45s, players must draw a variety of coins from their bag until certain record-earning conditions are met- but no fast, bebopper! Draw too few coins and you might not earn any record. Draw too many coins and you might end up helping your opponent!
As 45s are acquired, they need to be arranged in a 3x3 grid inside your jukebox. When a row or column is completed, their arrangement will affect which public scoring bonuses you can earn and determine if you have completed your private goals. As you fill your jukebox with records, you’ll be pulled back and forth between the competing needs of the various scoring objectives. Which ones do you go for? Did your strategy work? Will you end up on top? We’ll find out when a player acquires their ninth 45s and the end game is triggered. Count up your points the person with the most wins!
- Designer : Eric Alvarado
- Artist : James Churchill, Jason Washburn
- Number of players : 1 - 5
- Playing time : 60 - 90
- Recommended ages : 10+
- Language : EN